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Installing the Autodesk NLM
Let's start with a brief overview of theLicense Manager technology. The Network License Manager is used toconfigure and manage your license servers and it acts as a central repository ofthe product licenses your company owns. For example, when you buy 10 seats ofAutoCAD you receive a license for ten seats. And as you add more and varied Autodeskproducts to your environment, you get additional licenses for those products. The license manager acts as a controllerand handles the license requests that come in from users. Here's a basic workflow:
User will launch a network licensed product, and the product will make a request for a license. The license manager will check the available number of licenses for the product. If a license is available, the license isgranted to the requesting client. During the operation, the product periodically notifies the license manager that the license is still in use. Once the product is closed, that license is returned to the license pool and becomes available to other users. Alright, that's a very high level view of the License Manager technology.
Now let's look at the process of installing and configuring the Network License Manager. The first thing you need to do is to select the license server. This will be the machine or machines that will run the License Manager. Once we have a server, we'll install thenetwork License Manager, and then we'll collect license server information so that we can request the license file from Autodesk. Once we get that file, we'll confirm the license file accuracy, make sure the license gets placed appropriately,
we'll create a debug log file, and then we'll configure the license server, and start the license server. And we'll end the process by confirming the license server is up and running. There are a couple of important things about selecting a license server. The first one is accessibility. Client machines must be able to communicate with the server or ping the server. The License Manager uses ports 2080and 27000 through 27009, so the license server needs to be able tocommunicate over those ports.
2700027009 is used by the lmgrd master daemon and 2080 is used by the adskflex vendor daemon. Many FlexNet vendors don't specify aport so Autodesk registered port 2080 with the Internet assigned numbersauthority so that port is registered to us. Also the machine that you choose needsto be available whenever licenses are requested. This could include evenings and weekends if needed. If a server is not running, clients won'tbe able to pull the licenses. Next you want to make sure you're runninga supported Operating System on the license server.
The network License Manager can run onWindows 7, Windows Vista, and Windows XP. You can also run on a Windows Server, we can now run it on 2008 Server andWindows 2008 Server R2, as well as the Windows 2003 Server Family. Once you pick the server, you're going toneed to collect license server information. The server model that you've chosen is goingto affect what information you need to gather before you can request a license. For example, if you have a single license server
Maya Tutorial Basics HD part 1 of 5
Hi, I'm Aaron Ross, and I'm hereto help you get started in the wonderful world of Maya. I'm a professional educator. Since 1999 I've been teachingcollege students, and along the way, I've also taught everyone fromhigh school kids to seasoned professionals. I'm an Autodesk Certified Instructor for Maya and I've also written three books on 3ds Max. Maya is the Hindu goddess of illusion,
and that is what 3D graphics is all about: the beautiful illusion. Maya the software is a vast,rich and complex environment in which you can literallybring your dreams to life. Partly because of its complexity,Maya has a very steep learning curve. It's notoriously difficultto learn Maya on your own because it's almost like learninga foreign language. That's where it helps to havea native speaker as your coach.
I'd like to share with you what I callthe quot;oral traditionquot; of Maya: the practical working knowledge of how to best use Maya'svast set of tools. Here's what you'll be able to do afterwatching this free series of five tutorials. Our main goal is to get familiar with Maya, so our first project is a simple one:an ice cream cone. This is a spedup timelapse tutorialfrom Part 5. I'm using a Lattice to deform theshape of the object,
and then I apply a materialto change its color. And here's the end result. So let's get started by learning tonavigate the Maya user interface. Here we are in Maya 2009 Unlimited with the default interface and preferences. As you can see, there's quite a lotgoing on in this interface. Several rows of icons at the topof the screen and inside this panel, down the side and all sorts ofother stuff going on all over the screen.
We'll be taking a selective approach to this,and only covering the tools that are absolutely quot;need to knowquot;for a beginner. So, Maya is very deep and very complex, we're gonna try to make it easy for you by just covering the stuffthat you're gonna want to know just to get started. The first thing we need to look at is whetheryou actually have the default preferences. If you've had Maya installedand you've played around,
you know you may have actually gone in andaccidentally closed some of this stuff up or changed things around andgotten kinda confused and don't know how to get back. This is a clear example of we need toset Maya back to default preferences. That's done by deleting a special folderfrom the hard drive, and when you delete that preference folder,Maya will reset itself back to factory defaults. So let's figure out where the preferencesare stored on my current workstation. That'll give me an opportunity to show youthe Maya Help system as well.